M I N I
December 3, 2009
So GameArtisans had another Mini Challenge going and I joined up.For more info on it go check it out for yourselves here.I was pretty proud of my entry too.Did NOT suck as bad as my sculpts usually do.
U N E A R T H L Y
December 1, 2009
So this year me and my squad competed in Unearthly 2009.I think we did pretty well considering that the challenge was held for 7 weeks and we entered in week 5 and a half.It was definitely a fight.Hope we place.
Here was the breakdown for the comp.For more go here to U N E A R T H L Y :
A series that began in 2008, the saga continues with Unearthly Challenge’09 – an annual epic event between four colossal forums – GameArtisans.org, Polycount.com, leewiArt.com and CGTalk.ru! In Unearthly Challenge 2009, your mission is to portray End Game as a game level, game scene or event that suggests the essence of the two words – End Game. It can be a final powerful looking boss level, the aftermath of a legendary battle scene, an epic occurrence that suggests an end is coming, a stairway to an intimidating portal, a road that ends in a pit of fire, or more. How you portray End Game and how you depict an atmosphere that entices viewers to want to know more, we leave it all up to you. Remember, your final work must be clear, with no explanations required, how the scene depicts the essence of – End Game.
As before, Unearthly Challenge has great new features that have never been done in an online competition. Concept artists – get ready to rumble! Once again, you can submit up to THREE final personal entries and this year, you can join as many 3d teams as you wish! YES, you can WIN multiple prizes, but you will need to be quick in order to dominate the charts! 3D Artists, once again, you may enter as a 3-person team, however, in Unearthly Challenge 2009, there are absolutely no team-member restrictions. Join multiple teams, join a single team, or join alone, all 3 options are fine. We pass the gift of choice to you. You decide what you create, who you create it with, and how you will succeed at creating it.
For the next 7 weeks, you have the chance to showcase your thoughts, styles, techniques and working ethics, and come finals, we look forward to seeing some amazing environments in our second chapter of the series – Unearthly Challenge 2009.
1 5 – Doonkie
October 30, 2009
1 4 – Mini Challenge #6
July 20, 2009
This mini comp was so much fun for me.Bringing these two to life were amazing.For a better understand the briefing for the comp I pasted below.Enjoy.
Brief:
Take something explosive–dynamite, rockets, etc. and give it some real personality! You can be as cartoony or as realistic as you want, just make it awesome.
-For this mini you may create your own base mesh in 3d or in zpsheres, etc.
-You are NOT restricted to only using sculpting tools (you can use 3d max/maya’s normal tools if need be–just keep it high res).
-Base, background are optional
-coloring/textures are NOT allowed for this mini–let’s focus on just the modeling. Subtool tinting and simple value shifts are fine, but no actual painting of a texture.
It’s strongly strongly STRONGLY encouraged that you post progress images as replies this thread. We’re not forcing everyone to yet, but half of the point of these minis are to help build up the community. If you’re posting last minute without at least saying hello, then you’re missing all the fun! Stop lurking!
Please do not make a new thread for your entry. Keep all w.i.p shots in this specific thread.
Final Submission:
Submit one image, 1000×1000 pixels or less. This image should include a ‘final Explosive Personality image’ (required), and any preliminary work (sketches) you wish to show (optional).
1 3 – A d a p t a t i o n
July 19, 2009
These are some concepts and turn arounds and stuff for a contest that was on DA.I believe it was called Artist At The Ready.Or something along those lines.I really wish I could of made the deadline with the reference sheets but I just had so much going on.It was too hard.
Time management is so fucking hard.
If anyone has any tips for it…PLEASE..I would love to be informed.
Anyway,the artists in the tournament are so good.I can’t wait for the finals.So many guesses for who will come out on top but its looking like anyones game right now.I love this industry.
1 2 – Two Dee
June 15, 2009
1 1 – PHD in EXPERIMENTATION!
June 13, 2009
So the other day I did some experimenting with a few aspects of 3d that I have not touched in detail and have almost been avoiding. First test was a comparison between Xnormals normal maps and 3ds max’s normal maps.What I found was that retopo’s done in max seem to hold the normal map generated from Max better than Xnormals.Though this just being a quick experiment so don’t quote me on anything ya know.My results are below.Max is on the left Xnormal is on the right.Don’t mind the neck weirdness.I fucked up the UV’s.It was a long night ya know.
Second test was one of lighting.For the longest time I had been trying to figure a way out to get light to bounce color off and onto surrounding objects.When I got ready to re-explore this I found this tutorial.It only took minutes before I was getting the results I desired.Below are some of my renders. The one far left is with one plane bouncing light onto the object,the middle one is two planes of separate colors and the last is three planes all of different colors.
My last test was posing your sculpture in Zbrush.For the longest time I was intimidated by the thought of messing my tool up for good but once I got a hang of the layers it was easy.Below is the outcome.
Enjoy
1 0 – Hit Me!
June 11, 2009
So I figured that I have been doing alot of bust shots lately so I decided to try and cut into doing a torso and as expected the torso cut into me instead.Struggling with this one I reframed from giving the arms and hands a go and eliminated them all together.I think im going to try to get one more torso in today.I really need the practice.
PS.
I have found that matching your face sculpting style with your body sculpting style is rather hard.Sometimes im left feeling as if the face and the torso are from two seperate style genres.Saddening indeed.V_V
0 9 – Tension Released
June 10, 2009
0 8 – Challenge #02 OVER
June 10, 2009
So the challenge is finally over and boy was it one annoying ass challenge.Everyone including myself had random problems turning up as they went along.I think we all bombed the challenge due to our not understanding how much work it really was going to take to complete it in 3 days.
BUT!
What I can definitely say about this was that we all LEARNED a great deal in such a short time span.Talents that I know some of us knew not of had revealed themselves.The knowledge passed back and forth between the three of us not only giving us hope but lighting our invisible bulbs.It was definitely an honor competing with these 2.
Here are the finished ….uh….products.
Also here is something that I have had laying around for a while.Thought I should fix it up and put it on display I guess in the 3d section of my gallery.Shes some what of a monkey girl I guess.








































































